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Animal Crossing Started As An Unusual RPG
玩家可以和他们的动物同伴一起探索地下城
How Animal Crossing Could Bring Back The RPG Concept
这可能是一种新的衍生体验
Why A New Animal Crossing Game Announcement Is Looking More & More Likely, Despite Total Silence From Nintendo
Animal Crossing Spin-Offs Deserve To Be Great
那里有很大的潜力
10 Games For Animal Crossing Fans Coming To Nintendo Switch In 2025
它在任天堂的大多数平台上都有多款游戏,所有这些游戏都是标志性的,并且都很受欢迎。虽然这个系列多年来不断发展壮大,但它的基本套路是探索一个沉睡的小镇,那里住着会说话的动物,捉虫子,钓鱼和装饰房子,从来没有真正改变过。
It is this formula that has earned Animal Crossing a place among the very best life sim games of all time, with many titles, especially within the indie space, being inspired by it. However, what many may not know is the origins of Animal Crossing and how it was almost an entirely different game. Not only is that story fascinating, but the bones of what Animal Crossing could have been are actually surprisingly compelling and could make for a very good modern spin-off entry within the storied franchise.
In an interview from 2008, transcribed and translated by NintendoWorldReport, Satoru Iwata sat down with other key members from Nintendo to discuss the creation of Animal Crossing and how it became the beloved life sim everyone loves today. During that interview, Iwata explains that the vision people have of Animal Crossing now, one of a "forest that animals lived in […] where you just live how you choose" is very different from how it initially started out, and that actually "during the initial phases of planning not even a fragment of that had been thought up yet."
然而,最终,玩家会到达一个临界点,他们的动物不再足够强大,他们必须从其他玩家那里获得帮助。
岩田聪提到了玩家如何能够相互交流,并在某些情况下请求帮助。Nogami随后进一步阐述,玩家必须带上不同的动物才能攻克每个地下城。
游戏甚至打算设置4个不同的岛屿,每个岛屿都有自己的地下城,但当64DD被认为是失败的,不再是新游戏的可行选择时,所有这些想法都被废弃了。这迫使团队将概念简化为一个岛屿,他们认为这剥夺了游戏的冒险性质。
给汤姆·努克一把剑,让他把黏液砍成碎片,感觉不太符合该系列在过去几十年里营造的氛围。
这可能是一个最好的时机,对于一个衍生剧来说,它将彻底改造这个系列,并给出一个全新的方向。例如,为玩家战斗的动物可以像《Dragon’s Dogma》的Pawn机制一样,玩家甚至可以自定义一个主要动物,然后在整个故事中循环使用所有标志性的村民。
汤姆·诺克可以担任铁匠或店主,而其他著名角色,如伊莎贝尔、布鲁斯特、K.K.滑块、阿Able姐妹等可以担任关键角色。多人模式组件甚至可以保持完整,玩家需要团结起来才能进入特定的多人模式地下城。
相关的
Why A New Animal Crossing Game Announcement Is Looking More & More Likely, Despite Total Silence From Nintendo
“新视野”与“新叶子”之间有8年的差距,但下一款游戏可能会更早问世。
There are plenty of ways Nintendo could revive the original idea for an Animal Crossing RPG without sacrificing what the series has since become. Nintendo has found great success with its other franchises by completely switching genres, so there is no reason why Animal Crossing couldn't have the same fate. Of course, while it's perhaps easier to understand the leap between classic Zelda titles and BOTW than Animal Crossing and an RPG, when one considers it was the original concept for the game, it doesn't seem so illogical.
饱受批评的《Amiibo Festival》未能抓住该系列的精髓,提供了一个相当平庸的派对体验,没有吸引任何人。同样,《Happy Home Designer》虽然提供了更好的体验,但它的关注点过于单一。
它最终可能成为一个强大的衍生产品,就像任天堂的其他游戏,尤其是《口袋妖怪》,已经享受了好几年。这也很好地证明了任天堂在这个新时代的创新意愿,特别是如果它是一款第一方Switch 2发行游戏。
相关的
10 Games For Animal Crossing Fans Coming To Nintendo Switch In 2025
Cozy games have really taken off on the Nintendo Switch, and there are plenty coming in 2025 that will appeal to avid Animal Crossing players.
任天堂不太可能重新考虑这个想法,如果它永远不存在,这本身也不是一件坏事。
来源:NintendoWorldReport
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模拟
冒险
JRPG
发布
二二年九月十六日
引擎
Havok
分级
e
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